Example code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and 3D scans.
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Updated
Feb 16, 2023 - Python
Example code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and 3D scans.
Photometric optimization code for creating the FLAME texture space and other applications
Tensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate textured head meshes from Images.
Official code of ECCV 2020 paper "GSNet: Joint Vehicle Pose and Shape Reconstruction with Geometrical and Scene-aware Supervision". GSNet performs joint vehicle pose estimation and vehicle shape reconstruction with single RGB image as input.
Applying Open3D functions to integrate experimentally measured color and depth frames into a 3D object.
3DGANTex: 3D Face Reconstruction with StyleGAN3-based Texture Synthesis from Multi-View Images
Blender addon for games based on the LucasArts Sith game engine.
Deform meshes by reinforcement learning
An Insanely lightweight model format (upto 95% file-size reductions) for Game Engines, Embedded Systems and Microcontrollers with limited resources and/or no storage.
Three-dimensional model retrieval in single category.
A keyboard designed around the Taipo layout. designed to be used right or left handed and the ability to switch between the two
Acquisition of a 3D model for robotic task planning using ROS2 with RGBD camera intel realsense d400, Hugo PAGÈS , Clémence DOVILLERS, Youssef NAITALI, Hugo MORO, Carl NORGATE
Phone wallpaper made with Blender3D using bpy library.
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