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emscripten linking with many dependencies broken on Windows #46999
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why not use a folder like c:\a so that it works? |
Well yes, that would work in my specific case. |
Maybe #46113 is related. |
@Moxinilian can you provide the full error message? It looks like this may be a bug in emscripten, not in rustc. |
@alexcrichton I uploaded the project I tried to compile to this repo edit: i'm adding the verbose output too |
Ah ok thanks for the extra info @Moxinilian! So for a bit of background, rustc does indeed have safeguards in place for reinvoking the linker if necessary when the command line is deemed too large. What's happening here, though, is that the error is happening at the wrong time. The current detection relies on the spawning of the process itself to fail (aka the OS tells us about the failure) but it looks like |
@alexcrichton Is there any additional test you'd want me to run to try to figure this out? |
If you'd like to debug further that'd be great. We'd first need to understand what's actually failing here ( |
@alexcrichton So I edited emcc.bat to print a dummy message when it gets called. This is surprising because that means rust would have failed to survive cmd's refusal. |
Ok so sounds like we successfully spawn a |
A dirty way to catch it would be to simply check the error description. At least it is self explanatory so there won't be any false positive. |
Another way I just thought of would be to try to summon emcc.bat without cmd, maybe trying to run it using something similar to C's |
Assuming emcc.bat and em++ are working in a similar matter, this issue seems to provide a solution. We can simply write all the command parameters to an .rsp file, and then pass that file to the emcc.bat |
Honestly, I believe doing this approach by default would be the best solution. |
Writing the arguments to file looks like a good solution here, yeah. |
I'm running into this issue as well when trying to use the cargo-web crate. Any ETA on this being fixed in nightly? |
If nobody does it before I do, I'll make file parameters default behavior, check if nothing breaks and make a pull request by Sunday. |
I've posted a PR for this at #47507 |
When spawning a linker rustc has historically been known to blow OS limits for the command line being too large, notably on Windows. This is especially true of incremental compilation where there can be dozens of object files per compilation. The compiler currently has logic for detecting a failure to spawn and instead passing arguments via a file instead, but this failure detection only triggers if a process actually fails to spawn. Unfortunately on Windows we've got something else to worry about which is `cmd.exe`. The compiler may be running a linker through `cmd.exe` where `cmd.exe` has a limit of 8192 on the command line vs 32k on `CreateProcess`. Moreso rustc actually succeeds in spawning `cmd.exe` today, it's just that after it's running `cmd.exe` fails to spawn its child, which rustc doesn't currently detect. Consequently this commit updates the logic for the spawning the linker on Windows to instead have a heuristic to see if we need to pass arguments via a file. This heuristic is an overly pessimistic and "inaccurate" calculation which just calls `len` on a bunch of `OsString` instances (where `len` is not precisely the length in u16 elements). This number, when exceeding the 6k threshold, will force rustc to always pass arguments through a file. This strategy should avoid us trying to parse the output on Windows of the linker to see if it successfully spawned yet failed to actually sub-spawn the linker. We may just be passing arguments through files a little more commonly now... The motivation for this commit was a recent bug in Gecko [1] when beta testing, notably when incremental compilation was enabled it blew out the limit on `cmd.exe`. This commit will also fix rust-lang#46999 as well though as emscripten uses a bat script as well (and we're blowing the limit there). [1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1430886 Closes rust-lang#46999
…ster rustc: Lower link args to `@`-files on Windows more When spawning a linker rustc has historically been known to blow OS limits for the command line being too large, notably on Windows. This is especially true of incremental compilation where there can be dozens of object files per compilation. The compiler currently has logic for detecting a failure to spawn and instead passing arguments via a file instead, but this failure detection only triggers if a process actually fails to spawn. Unfortunately on Windows we've got something else to worry about which is `cmd.exe`. The compiler may be running a linker through `cmd.exe` where `cmd.exe` has a limit of 8192 on the command line vs 32k on `CreateProcess`. Moreso rustc actually succeeds in spawning `cmd.exe` today, it's just that after it's running `cmd.exe` fails to spawn its child, which rustc doesn't currently detect. Consequently this commit updates the logic for the spawning the linker on Windows to instead have a heuristic to see if we need to pass arguments via a file. This heuristic is an overly pessimistic and "inaccurate" calculation which just calls `len` on a bunch of `OsString` instances (where `len` is not precisely the length in u16 elements). This number, when exceeding the 6k threshold, will force rustc to always pass arguments through a file. This strategy should avoid us trying to parse the output on Windows of the linker to see if it successfully spawned yet failed to actually sub-spawn the linker. We may just be passing arguments through files a little more commonly now... The motivation for this commit was a recent bug in Gecko [1] when beta testing, notably when incremental compilation was enabled it blew out the limit on `cmd.exe`. This commit will also fix #46999 as well though as emscripten uses a bat script as well (and we're blowing the limit there). [1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1430886 Closes #46999
When spawning a linker rustc has historically been known to blow OS limits for the command line being too large, notably on Windows. This is especially true of incremental compilation where there can be dozens of object files per compilation. The compiler currently has logic for detecting a failure to spawn and instead passing arguments via a file instead, but this failure detection only triggers if a process actually fails to spawn. Unfortunately on Windows we've got something else to worry about which is `cmd.exe`. The compiler may be running a linker through `cmd.exe` where `cmd.exe` has a limit of 8192 on the command line vs 32k on `CreateProcess`. Moreso rustc actually succeeds in spawning `cmd.exe` today, it's just that after it's running `cmd.exe` fails to spawn its child, which rustc doesn't currently detect. Consequently this commit updates the logic for the spawning the linker on Windows to instead have a heuristic to see if we need to pass arguments via a file. This heuristic is an overly pessimistic and "inaccurate" calculation which just calls `len` on a bunch of `OsString` instances (where `len` is not precisely the length in u16 elements). This number, when exceeding the 6k threshold, will force rustc to always pass arguments through a file. This strategy should avoid us trying to parse the output on Windows of the linker to see if it successfully spawned yet failed to actually sub-spawn the linker. We may just be passing arguments through files a little more commonly now... The motivation for this commit was a recent bug in Gecko [1] when beta testing, notably when incremental compilation was enabled it blew out the limit on `cmd.exe`. This commit will also fix rust-lang#46999 as well though as emscripten uses a bat script as well (and we're blowing the limit there). [1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1430886 Closes rust-lang#46999
…ster rustc: Lower link args to `@`-files on Windows more When spawning a linker rustc has historically been known to blow OS limits for the command line being too large, notably on Windows. This is especially true of incremental compilation where there can be dozens of object files per compilation. The compiler currently has logic for detecting a failure to spawn and instead passing arguments via a file instead, but this failure detection only triggers if a process actually fails to spawn. Unfortunately on Windows we've got something else to worry about which is `cmd.exe`. The compiler may be running a linker through `cmd.exe` where `cmd.exe` has a limit of 8192 on the command line vs 32k on `CreateProcess`. Moreso rustc actually succeeds in spawning `cmd.exe` today, it's just that after it's running `cmd.exe` fails to spawn its child, which rustc doesn't currently detect. Consequently this commit updates the logic for the spawning the linker on Windows to instead have a heuristic to see if we need to pass arguments via a file. This heuristic is an overly pessimistic and "inaccurate" calculation which just calls `len` on a bunch of `OsString` instances (where `len` is not precisely the length in u16 elements). This number, when exceeding the 6k threshold, will force rustc to always pass arguments through a file. This strategy should avoid us trying to parse the output on Windows of the linker to see if it successfully spawned yet failed to actually sub-spawn the linker. We may just be passing arguments through files a little more commonly now... The motivation for this commit was a recent bug in Gecko [1] when beta testing, notably when incremental compilation was enabled it blew out the limit on `cmd.exe`. This commit will also fix #46999 as well though as emscripten uses a bat script as well (and we're blowing the limit there). [1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1430886 Closes #46999
When spawning a linker rustc has historically been known to blow OS limits for the command line being too large, notably on Windows. This is especially true of incremental compilation where there can be dozens of object files per compilation. The compiler currently has logic for detecting a failure to spawn and instead passing arguments via a file instead, but this failure detection only triggers if a process actually fails to spawn. Unfortunately on Windows we've got something else to worry about which is `cmd.exe`. The compiler may be running a linker through `cmd.exe` where `cmd.exe` has a limit of 8192 on the command line vs 32k on `CreateProcess`. Moreso rustc actually succeeds in spawning `cmd.exe` today, it's just that after it's running `cmd.exe` fails to spawn its child, which rustc doesn't currently detect. Consequently this commit updates the logic for the spawning the linker on Windows to instead have a heuristic to see if we need to pass arguments via a file. This heuristic is an overly pessimistic and "inaccurate" calculation which just calls `len` on a bunch of `OsString` instances (where `len` is not precisely the length in u16 elements). This number, when exceeding the 6k threshold, will force rustc to always pass arguments through a file. This strategy should avoid us trying to parse the output on Windows of the linker to see if it successfully spawned yet failed to actually sub-spawn the linker. We may just be passing arguments through files a little more commonly now... The motivation for this commit was a recent bug in Gecko [1] when beta testing, notably when incremental compilation was enabled it blew out the limit on `cmd.exe`. This commit will also fix rust-lang#46999 as well though as emscripten uses a bat script as well (and we're blowing the limit there). [1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1430886 Closes rust-lang#46999 (cherry picked from commit 66366f9)
Hello.
I have been trying to compile a rather big project for wasm32-unknown-emscripten using cargo on Windows.
Unfortunately, the linking process fails when trying to run emcc.bat because the command line invoked is too long for Windows' limitations (about 8k characters).
error: linking with `emcc.bat` failed: exit code: 1
note: The command line is too long.
After manually counting, the command indeed is too big with in my case about 11k characters, as it includes the absolute path of every single .o and .rlib files. My project, while including piston as a dependency, does not have an incredibly large amount of them, which makes me believe this could be an important issue in the long run (this does not apply to Linux however as the maximum character limit usually is much higher).
After a little bit of digging, emscripten seems to provide a workaround for this problem by accepting parameters from files. However it has to be handled by the user.
Thanks in advance for your help.
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