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Releases: coryleach/UnityGUI

3.0.2 Adding Tween Extensions for Transform and Custom Lerp

09 Mar 02:31
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What's Changed

Full Changelog: 3.0.1...3.0.2

Additional methods on IPanelStackSystem

07 Mar 18:58
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What's Changed

  • Additional methods added to IPanelStackSystem by @coryleach in #15

Full Changelog: 3.0.0...3.0.1

TransitionEvents, Panel Unload, Non-ScriptableObject Systems, and Transitions

06 Mar 02:02
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This updates contains API breaking changes thus I've bumped the version to 3.0.0

Panel controllers now receive transition events
Panel controller now has panel unload method and callback
Panel systems now have both a scriptable object version and regular object version
Added Pre and Post transition steps to ITransitionPresenter
Updated demo package with interstitial and updates to new interfaces

Transition Bug Fix

20 Feb 04:58
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Fixed a bug that could happen during panel transition when pushing from PanelViewController's ViewDidAppear

Code Quality Update

13 Jun 15:33
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Merge pull request #4 from coryleach/dev

Merge 2.0.0

Code Quality

13 Jun 03:46
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Code Quality Pre-release
Pre-release
2.0.0-a

package bump

1.1.3

08 Jun 05:13
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Added a PanelSwapper that works with panel swap system.
Added a demo of a tabbed view using PanelSwapper.

1.1.2

07 Jun 20:24
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Added color presets package (currently only 1 preset)
Added FlexibleGridLayout component
Marked SceneTransitionSystem.LoadSceneAsync(string[] loadScenes, string[] unloadScenes) method as obsolete and renamed the method to SceneTransitionSystem.LoadScenesAsync to better reflect that the method loads and unloads multiple scenes.

1.1.1

07 Jun 17:55
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Added an inspector to PanelStackSystem so it's possible to view the state of the panel stack via the inspector while the game is running in editor

Pusher Updates. Demo Package.

26 May 02:15
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1.1.0

Updating version and readme