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<h1 align =" center " >Welcome to com.gameframe.gui 👋</h1 >
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<p >
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- <img alt =" Version " src =" https://img.shields.io/badge/version-1.0.24 -blue.svg?cacheSeconds=2592000 " />
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+ <img alt =" Version " src =" https://img.shields.io/badge/version-1.1.0 -blue.svg?cacheSeconds=2592000 " />
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<a href =" https://twitter.com/coryleach " >
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<img alt="Twitter: coryleach" src="https://img.shields.io/twitter/follow/coryleach.svg?style=social" target="_blank" />
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</a >
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#### Using UnityPackageManager (for Unity 2019.3 or later)
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Open the package manager window (menu: Window > Package Manager)<br />
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Select "Add package from git URL...", fill in the pop-up with the following link:<br />
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- https://github.com/coryleach/UnityGUI.git#1.0.24 <br />
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+ https://github.com/coryleach/UnityGUI.git#1.1.0 <br />
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#### Using UnityPackageManager (for Unity 2019.2 or earlier)
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Find the manifest.json file in the Packages folder of your project and edit it to look like this:
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``` js
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{
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" dependencies" : {
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- " com.gameframe.gui" : " https://github.com/coryleach/UnityGUI.git#1.0.24 " ,
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+ " com.gameframe.gui" : " https://github.com/coryleach/UnityGUI.git#1.1.0 " ,
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...
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},
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}
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```
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## Usage
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+ After importing via the PackageManager import the Demo unity asset package from the demo folder.
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### PanelView
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PanelView which provides Show & Hide behavior which can be instant or async and awaitable.
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{
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"name" : " com.gameframe.gui" ,
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"displayName" : " Gameframe.GUI" ,
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- "version" : " 1.0.24 " ,
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+ "version" : " 1.1.0 " ,
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"description" : " GUI Systems and Utilities" ,
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"keywords" : [],
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"author" : {
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