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Updating version and readme
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README.md

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<h1 align="center">Welcome to com.gameframe.gui 👋</h1>
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<p>
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<img alt="Version" src="https://img.shields.io/badge/version-1.0.24-blue.svg?cacheSeconds=2592000" />
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<img alt="Version" src="https://img.shields.io/badge/version-1.1.0-blue.svg?cacheSeconds=2592000" />
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<a href="https://twitter.com/coryleach">
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<img alt="Twitter: coryleach" src="https://img.shields.io/twitter/follow/coryleach.svg?style=social" target="_blank" />
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</a>
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#### Using UnityPackageManager (for Unity 2019.3 or later)
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Open the package manager window (menu: Window > Package Manager)<br/>
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Select "Add package from git URL...", fill in the pop-up with the following link:<br/>
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https://github.com/coryleach/UnityGUI.git#1.0.24<br/>
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https://github.com/coryleach/UnityGUI.git#1.1.0<br/>
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#### Using UnityPackageManager (for Unity 2019.2 or earlier)
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Find the manifest.json file in the Packages folder of your project and edit it to look like this:
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```js
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{
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"dependencies": {
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"com.gameframe.gui": "https://github.com/coryleach/UnityGUI.git#1.0.24",
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"com.gameframe.gui": "https://github.com/coryleach/UnityGUI.git#1.1.0",
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...
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},
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}
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```
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## Usage
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After importing via the PackageManager import the Demo unity asset package from the demo folder.
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### PanelView
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PanelView which provides Show & Hide behavior which can be instant or async and awaitable.
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package.json

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{
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"name": "com.gameframe.gui",
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"displayName": "Gameframe.GUI",
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"version": "1.0.24",
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"version": "1.1.0",
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"description": "GUI Systems and Utilities",
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"keywords": [],
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"author": {

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