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【WIP】Cloudeditor support #13

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zhuxingwei
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In this PR we aims to enable UIWidgets to support unity cloud editor

Comment on lines +3 to +6
void func2()
{
std::unique_ptr<void*> p;
}
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test code?

//avaiable target platform of Linux
else if (BuildUtils.IsHostLinux())
{
Console.WriteLine("LaLaLa");
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test code?

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