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Multiply a single-precision floating-point vector
x
by a constantalpha
.
To use in Observable,
sscal = require( 'https://cdn.jsdelivr.net/gh/stdlib-js/blas-base-sscal@umd/browser.js' )
To vendor stdlib functionality and avoid installing dependency trees for Node.js, you can use the UMD server build:
var sscal = require( 'path/to/vendor/umd/blas-base-sscal/index.js' )
To include the bundle in a webpage,
<script type="text/javascript" src="https://cdn.jsdelivr.net/gh/stdlib-js/blas-base-sscal@umd/browser.js"></script>
If no recognized module system is present, access bundle contents via the global scope:
<script type="text/javascript">
(function () {
window.sscal;
})();
</script>
Multiplies a single-precision floating-point vector x
by a constant alpha
.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
sscal( x.length, 5.0, x, 1 );
// x => <Float32Array>[ -10.0, 5.0, 15.0, -25.0, 20.0, 0.0, -5.0, -15.0 ]
The function has the following parameters:
- N: number of indexed elements.
- alpha: scalar constant.
- x: input
Float32Array
. - stride: index increment.
The N
and stride
parameters determine which elements in x
are accessed at runtime. For example, to multiply every other value by a constant
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
sscal( 4, 5.0, x, 2 );
// x => <Float32Array>[ -10.0, 1.0, 15.0, -5.0, 20.0, 0.0, -5.0, -3.0 ]
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float32Array = require( '@stdlib/array-float32' );
// Initial array:
var x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );
// Create an offset view:
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
// Scale every other value:
sscal( 3, 5.0, x1, 2 );
// x0 => <Float32Array>[ 1.0, -10.0, 3.0, -20.0, 5.0, -30.0 ]
If either N
or stride
is less than or equal to 0
, the function returns x
unchanged.
Multiplies a single-precision floating-point vector x
by a constant alpha
using alternative indexing semantics.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
sscal.ndarray( x.length, 5.0, x, 1, 0 );
// x => <Float32Array>[ -10.0, 5.0, 15.0, -25.0, 20.0, 0.0, -5.0, -15.0 ]
The function has the following additional parameters:
- offset: starting index.
While typed array
views mandate a view offset based on the underlying buffer, the offset
parameter supports indexing semantics based on a starting index. For example, to multiply the last three elements of x
by a constant
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );
sscal.ndarray( 3, 5.0, x, 1, x.length-3 );
// x => <Float32Array>[ 1.0, -2.0, 3.0, -20.0, 25.0, -30.0 ]
<!DOCTYPE html>
<html lang="en">
<body>
<script type="text/javascript" src="https://cdn.jsdelivr.net/gh/stdlib-js/random-array-discrete-uniform@umd/browser.js"></script>
<script type="text/javascript" src="https://cdn.jsdelivr.net/gh/stdlib-js/blas-base-sscal@umd/browser.js"></script>
<script type="text/javascript">
(function () {
var opts = {
'dtype': 'float32'
};
var x = discreteUniform( 10, -100, 100, opts );
console.log( x );
sscal( x.length, 5.0, x, 1 );
console.log( x );
})();
</script>
</body>
</html>
@stdlib/blas-base/daxpy
: multiply a vectorx
by a constant and add the result toy
.@stdlib/blas-base/dscal
: multiply a double-precision floating-point vector by a constant.@stdlib/blas-base/gscal
: multiply a vector by a scalar constant.@stdlib/blas-base/saxpy
: multiply a vectorx
by a constant and add the result toy
.
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
Copyright © 2016-2025. The Stdlib Authors.