The Pet Simulator is a game where players collect coins by jumping in play areas, buy or find eggs, and hatch pets that provide passive income bonuses. The game features a rarity system, pet leveling mechanics, random rewards, and social interactions to create engagement loops.
Pets are the main collectible items that provide passive income to players.
Pet Name | Rarity | Base Bonus | Size | Description |
---|---|---|---|---|
Cat | Common | 2 coins | 2.0 | Basic companion |
Chick | Common | 1 coin | 1.5 | Smallest pet |
Chicken | Common | 3 coins | 2.5 | Basic farm pet |
Dog | Uncommon | 5 coins | 2.5 | Medium rarity companion |
Pig | Uncommon | 4 coins | 2.5 | Medium rarity farm animal |
Sheep | Uncommon | 6 coins | 2.5 | Better uncommon pet |
Horse | Rare | 10 coins | 3.0 | High-value rare pet |
Raccoon | Rare | 8 coins | 2.0 | Smaller rare pet |
Wolf | Epic | 15 coins | 3.0 | High-tier powerful pet |
Golden Wolf | Legendary | 30 coins | 4.0 | Top-tier pet with max bonus |
Rarity | Base Chance | Color | Emoji Symbol |
---|---|---|---|
Common | 60% | #AAAAAA | ⚪ |
Uncommon | 25% | #55AA55 | 🟢 |
Rare | 10% | #5555FF | 🔵 |
Epic | 4% | #AA00AA | 🟣 |
Legendary | 1% | #FFAA00 | 🟠 |
Eggs are the primary method for obtaining pets. Players can find eggs randomly while playing or purchase them from shops.
Egg Type | Price | Description | Symbol | Special Modifiers |
---|---|---|---|---|
Basic Egg | 100 | Contains mostly common pets | 🥚 | Common: 1.2x, Uncommon: 0.9x, Rare: 0.8x, Epic: 0.5x, Legendary: 0.2x |
Spotted Egg | 350 | Higher chance for uncommon and rare | 🥚🟢 | Common: 0.5x, Uncommon: 1.5x, Rare: 1.2x, Epic: 0.8x, Legendary: 0.5x |
Golden Egg | 1000 | Much higher chance for rare and epic | 🥚✨ | Common: 0.2x, Uncommon: 0.8x, Rare: 1.5x, Epic: 1.5x, Legendary: 1.0x |
Crystal Egg | 2500 | High chance for epic and legendary | 🥚💎 | Common: 0.1x, Uncommon: 0.3x, Rare: 0.7x, Epic: 2.0x, Legendary: 3.0x |
When a player hatches a duplicate pet, instead of getting another copy, the existing pet gains a level (up to level 10).
Level | Multiplier | Bonus Increase |
---|---|---|
1 | 1.0x | Base |
2 | 1.5x | +50% |
3 | 2.0x | +100% |
4 | 3.0x | +200% |
5 | 4.0x | +300% |
6 | 6.0x | +500% |
7 | 8.0x | +700% |
8 | 12.0x | +1100% |
9 | 18.0x | +1700% |
10 | 25.0x | +2400% |
When a pet reaches max level (10) and a player hatches another duplicate, they receive 500 bonus coins instead.
While playing, players have a 15% chance to receive a bonus reward every time they collect coins by jumping.
Reward Type | Amount | Chance | Description |
---|---|---|---|
Coins | 10 | 60% | Small coin stash |
Coins | 50 | 20% | Medium coin stash |
Coins | 200 | 5% | Large coin stash |
Coins | 1000 | 1% | JACKPOT! Huge coin stash |
Egg | 1 Basic Egg | 14% | Mystery egg |
The game includes random global events that occur approximately once every 5 minutes (0.05% chance per second).
Event Name | Effect | Probability |
---|---|---|
Lucky Star | Everyone gets an egg | 33.3% |
Money Rain | Everyone gets 100 coins | 33.3% |
Lucky Clover | Double coins announcement | 33.3% |
When a player hatches a legendary pet:
- Global announcement to all players
- Everyone receives 50 bonus coins
- Special notifications with emoji flair
When a pet reaches level 8 or higher, a global announcement is made to showcase the achievement.
- Displays top players by coin count
- Shows total pet count for each player
- Adds a special badge (⭐) for players with legendary pets
- Collection Loop: Players are motivated to collect all pets, especially rare ones
- Progression Loop: Players level up pets to increase their coin generation
- Random Reward Loop: Unpredictable rewards create dopamine hits
- Social Status Loop: Public recognition for rare finds and high-level pets
- Economy Loop: Coins → Eggs → Pets → More Coins
- New players receive a welcome message with instructions
- First-time players get a free egg
- Reconnecting players have their pets automatically respawned
- Periodic help messages remind players of available commands
/help
- Shows available commands/coins
- Displays current coin balance/eggs
- Shows current egg count/pets
- Lists pets by rarity/give <player> <amount>
- Gives coins to another player/stats
- Displays comprehensive player statistics
The game leverages an Entity Component System (ECS) architecture with networked components for multiplayer functionality. Pets are implemented as orbital companions that follow players, with dynamic size scaling based on pet level.