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neeraj9 opened this issue Aug 14, 2021 · 3 comments
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Unclear build steps for building on Windows #2378

neeraj9 opened this issue Aug 14, 2021 · 3 comments

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@neeraj9
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neeraj9 commented Aug 14, 2021

The build.cmd in the project root folder do not work as-is. I tried for a little bit to build everything from source, but those attempts failed when using Windows operating system. I believe the (just by looking at the script) the Linux build.sh is probably complete and much better than the one available on Windows. (build.cmd).

Let me know what I am missing here, because otherwise it's non-trivial to build everything from source.

C:\> dotnet --list-sdks
2.1.817 [C:\Program Files\dotnet\sdk]
2.2.401 [C:\Program Files\dotnet\sdk]
3.1.412 [C:\Program Files\dotnet\sdk]
5.0.206 [C:\Program Files\dotnet\sdk]
5.0.303 [C:\Program Files\dotnet\sdk]
5.0.400 [C:\Program Files\dotnet\sdk]

Build error when running build.ps1 within eng/common folder.

PS C:\d\sb> git checkout release/5.0
PS C:\d\sb\eng\common> .\build.ps1
C:\d\sb\Directory.Build.props(9,78): error MSB4236: The SDK 'Microsoft.DotNet.Arcade.Sdk' specified could not be found. [C:\Users\neerajs\.nuget\packages\microsoft.dotnet.arcade.sdk\5.0.0-beta.20426.4\tools\Build.proj]
@ghost
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ghost commented Aug 14, 2021

I couldn't figure out the best area label to add to this issue. If you have write-permissions please help me learn by adding exactly one area label.

@ghost ghost added the untriaged label Aug 14, 2021
@omajid
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omajid commented Aug 14, 2021

See #1190

@dseefeld
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Triage: This is a duplicate of #1190

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