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The build.cmd in the project root folder do not work as-is. I tried for a little bit to build everything from source, but those attempts failed when using Windows operating system. I believe the (just by looking at the script) the Linux build.sh is probably complete and much better than the one available on Windows. (build.cmd).
Let me know what I am missing here, because otherwise it's non-trivial to build everything from source.
Build error when running build.ps1 within eng/common folder.
PS C:\d\sb> git checkout release/5.0
PS C:\d\sb\eng\common> .\build.ps1
C:\d\sb\Directory.Build.props(9,78): error MSB4236: The SDK 'Microsoft.DotNet.Arcade.Sdk' specified could not be found. [C:\Users\neerajs\.nuget\packages\microsoft.dotnet.arcade.sdk\5.0.0-beta.20426.4\tools\Build.proj]
The text was updated successfully, but these errors were encountered:
The build.cmd in the project root folder do not work as-is. I tried for a little bit to build everything from source, but those attempts failed when using Windows operating system. I believe the (just by looking at the script) the Linux build.sh is probably complete and much better than the one available on Windows. (build.cmd).
Let me know what I am missing here, because otherwise it's non-trivial to build everything from source.
Build error when running build.ps1 within eng/common folder.
The text was updated successfully, but these errors were encountered: