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When adding Redis as a SignalR backplane for Blazor Server, it actually does not use Redis to serialize any Circuit or component state
Adding another SignalR hub for real time communications, using a Redis Backplane does work, but this is the same as a standard SignalR app (not Blazor specific)
Expected Behavior
I don't think Redis backplane can handle circuit state at all + constant chatter from websocket changing state so often.
It seems like the SignalR connection powering InteractiveServer has absolutely no idea about the Redis backplane, and the Redis Backplane is only applicable to additional hubs added for realtime functionality
If this is the case, the documentation should be updated to say that scaling out SignalR does not work for Blazor Server at all. using a Redis Backplane
Is there an existing issue for this?
Describe the bug
When adding Redis as a SignalR backplane for Blazor Server, it actually does not use Redis to serialize any Circuit or component state
Adding another SignalR hub for real time communications, using a Redis Backplane does work, but this is the same as a standard SignalR app (not Blazor specific)
Expected Behavior
I don't think Redis backplane can handle circuit state at all + constant chatter from websocket changing state so often.
Steps To Reproduce
Exceptions (if any)
All InteractiveServer components fail to work if Redis connection is bad - even though it does not effect the main ComponentHub
.NET Version
8.0.401
Anything else?
No response
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