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| 1 | +// ReSharper disable InconsistentNaming |
| 2 | +namespace Silk.NET.Maths |
| 3 | +{ |
| 4 | + public readonly partial struct Vector2<T> |
| 5 | + { |
| 6 | + public Vector2<T> XX => new Vector2<T>(X, X); |
| 7 | + public Vector2<T> XY => new Vector2<T>(X, Y); |
| 8 | + public Vector2<T> YX => new Vector2<T>(Y, X); |
| 9 | + public Vector2<T> YY => new Vector2<T>(Y, Y); |
| 10 | + } |
| 11 | + |
| 12 | + public readonly partial struct Vector3<T> |
| 13 | + { |
| 14 | + public Vector3<T> XXX => new Vector3<T>(X, X, X); |
| 15 | + public Vector3<T> XXY => new Vector3<T>(X, X, Y); |
| 16 | + public Vector3<T> XXZ => new Vector3<T>(X, X, Z); |
| 17 | + public Vector3<T> XYX => new Vector3<T>(X, Y, X); |
| 18 | + public Vector3<T> XYY => new Vector3<T>(X, Y, Y); |
| 19 | + public Vector3<T> XYZ => new Vector3<T>(X, Y, Z); |
| 20 | + public Vector3<T> XZX => new Vector3<T>(X, Z, X); |
| 21 | + public Vector3<T> XZY => new Vector3<T>(X, Z, Y); |
| 22 | + public Vector3<T> XZZ => new Vector3<T>(X, Z, Z); |
| 23 | + public Vector3<T> YXX => new Vector3<T>(Y, X, X); |
| 24 | + public Vector3<T> YXY => new Vector3<T>(Y, X, Y); |
| 25 | + public Vector3<T> YXZ => new Vector3<T>(Y, X, Z); |
| 26 | + public Vector3<T> YYX => new Vector3<T>(Y, Y, X); |
| 27 | + public Vector3<T> YYY => new Vector3<T>(Y, Y, Y); |
| 28 | + public Vector3<T> YYZ => new Vector3<T>(Y, Y, Z); |
| 29 | + public Vector3<T> YZX => new Vector3<T>(Y, Z, X); |
| 30 | + public Vector3<T> YZY => new Vector3<T>(Y, Z, Y); |
| 31 | + public Vector3<T> YZZ => new Vector3<T>(Y, Z, Z); |
| 32 | + public Vector3<T> ZXX => new Vector3<T>(Z, X, X); |
| 33 | + public Vector3<T> ZXY => new Vector3<T>(Z, X, Y); |
| 34 | + public Vector3<T> ZXZ => new Vector3<T>(Z, X, Z); |
| 35 | + public Vector3<T> ZYX => new Vector3<T>(Z, Y, X); |
| 36 | + public Vector3<T> ZYY => new Vector3<T>(Z, Y, Y); |
| 37 | + public Vector3<T> ZYZ => new Vector3<T>(Z, Y, Z); |
| 38 | + public Vector3<T> ZZX => new Vector3<T>(Z, Z, X); |
| 39 | + public Vector3<T> ZZY => new Vector3<T>(Z, Z, Y); |
| 40 | + public Vector3<T> ZZZ => new Vector3<T>(Z, Z, Z); |
| 41 | + } |
| 42 | + |
| 43 | + public readonly partial struct Vector4<T> |
| 44 | + { |
| 45 | + public Vector4<T> XXXX => new Vector4<T>(X, X, X, X); |
| 46 | + public Vector4<T> XXXY => new Vector4<T>(X, X, X, Y); |
| 47 | + public Vector4<T> XXXZ => new Vector4<T>(X, X, X, Z); |
| 48 | + public Vector4<T> XXXW => new Vector4<T>(X, X, X, W); |
| 49 | + public Vector4<T> XXYX => new Vector4<T>(X, X, Y, X); |
| 50 | + public Vector4<T> XXYY => new Vector4<T>(X, X, Y, Y); |
| 51 | + public Vector4<T> XXYZ => new Vector4<T>(X, X, Y, Z); |
| 52 | + public Vector4<T> XXYW => new Vector4<T>(X, X, Y, W); |
| 53 | + public Vector4<T> XXZX => new Vector4<T>(X, X, Z, X); |
| 54 | + public Vector4<T> XXZY => new Vector4<T>(X, X, Z, Y); |
| 55 | + public Vector4<T> XXZZ => new Vector4<T>(X, X, Z, Z); |
| 56 | + public Vector4<T> XXZW => new Vector4<T>(X, X, Z, W); |
| 57 | + public Vector4<T> XXWX => new Vector4<T>(X, X, W, X); |
| 58 | + public Vector4<T> XXWY => new Vector4<T>(X, X, W, Y); |
| 59 | + public Vector4<T> XXWZ => new Vector4<T>(X, X, W, Z); |
| 60 | + public Vector4<T> XXWW => new Vector4<T>(X, X, W, W); |
| 61 | + public Vector4<T> XYXX => new Vector4<T>(X, Y, X, X); |
| 62 | + public Vector4<T> XYXY => new Vector4<T>(X, Y, X, Y); |
| 63 | + public Vector4<T> XYXZ => new Vector4<T>(X, Y, X, Z); |
| 64 | + public Vector4<T> XYXW => new Vector4<T>(X, Y, X, W); |
| 65 | + public Vector4<T> XYYX => new Vector4<T>(X, Y, Y, X); |
| 66 | + public Vector4<T> XYYY => new Vector4<T>(X, Y, Y, Y); |
| 67 | + public Vector4<T> XYYZ => new Vector4<T>(X, Y, Y, Z); |
| 68 | + public Vector4<T> XYYW => new Vector4<T>(X, Y, Y, W); |
| 69 | + public Vector4<T> XYZX => new Vector4<T>(X, Y, Z, X); |
| 70 | + public Vector4<T> XYZY => new Vector4<T>(X, Y, Z, Y); |
| 71 | + public Vector4<T> XYZZ => new Vector4<T>(X, Y, Z, Z); |
| 72 | + public Vector4<T> XYZW => new Vector4<T>(X, Y, Z, W); |
| 73 | + public Vector4<T> XYWX => new Vector4<T>(X, Y, W, X); |
| 74 | + public Vector4<T> XYWY => new Vector4<T>(X, Y, W, Y); |
| 75 | + public Vector4<T> XYWZ => new Vector4<T>(X, Y, W, Z); |
| 76 | + public Vector4<T> XYWW => new Vector4<T>(X, Y, W, W); |
| 77 | + public Vector4<T> XZXX => new Vector4<T>(X, Z, X, X); |
| 78 | + public Vector4<T> XZXY => new Vector4<T>(X, Z, X, Y); |
| 79 | + public Vector4<T> XZXZ => new Vector4<T>(X, Z, X, Z); |
| 80 | + public Vector4<T> XZXW => new Vector4<T>(X, Z, X, W); |
| 81 | + public Vector4<T> XZYX => new Vector4<T>(X, Z, Y, X); |
| 82 | + public Vector4<T> XZYY => new Vector4<T>(X, Z, Y, Y); |
| 83 | + public Vector4<T> XZYZ => new Vector4<T>(X, Z, Y, Z); |
| 84 | + public Vector4<T> XZYW => new Vector4<T>(X, Z, Y, W); |
| 85 | + public Vector4<T> XZZX => new Vector4<T>(X, Z, Z, X); |
| 86 | + public Vector4<T> XZZY => new Vector4<T>(X, Z, Z, Y); |
| 87 | + public Vector4<T> XZZZ => new Vector4<T>(X, Z, Z, Z); |
| 88 | + public Vector4<T> XZZW => new Vector4<T>(X, Z, Z, W); |
| 89 | + public Vector4<T> XZWX => new Vector4<T>(X, Z, W, X); |
| 90 | + public Vector4<T> XZWY => new Vector4<T>(X, Z, W, Y); |
| 91 | + public Vector4<T> XZWZ => new Vector4<T>(X, Z, W, Z); |
| 92 | + public Vector4<T> XZWW => new Vector4<T>(X, Z, W, W); |
| 93 | + public Vector4<T> XWXX => new Vector4<T>(X, W, X, X); |
| 94 | + public Vector4<T> XWXY => new Vector4<T>(X, W, X, Y); |
| 95 | + public Vector4<T> XWXZ => new Vector4<T>(X, W, X, Z); |
| 96 | + public Vector4<T> XWXW => new Vector4<T>(X, W, X, W); |
| 97 | + public Vector4<T> XWYX => new Vector4<T>(X, W, Y, X); |
| 98 | + public Vector4<T> XWYY => new Vector4<T>(X, W, Y, Y); |
| 99 | + public Vector4<T> XWYZ => new Vector4<T>(X, W, Y, Z); |
| 100 | + public Vector4<T> XWYW => new Vector4<T>(X, W, Y, W); |
| 101 | + public Vector4<T> XWZX => new Vector4<T>(X, W, Z, X); |
| 102 | + public Vector4<T> XWZY => new Vector4<T>(X, W, Z, Y); |
| 103 | + public Vector4<T> XWZZ => new Vector4<T>(X, W, Z, Z); |
| 104 | + public Vector4<T> XWZW => new Vector4<T>(X, W, Z, W); |
| 105 | + public Vector4<T> XWWX => new Vector4<T>(X, W, W, X); |
| 106 | + public Vector4<T> XWWY => new Vector4<T>(X, W, W, Y); |
| 107 | + public Vector4<T> XWWZ => new Vector4<T>(X, W, W, Z); |
| 108 | + public Vector4<T> XWWW => new Vector4<T>(X, W, W, W); |
| 109 | + public Vector4<T> YXXX => new Vector4<T>(Y, X, X, X); |
| 110 | + public Vector4<T> YXXY => new Vector4<T>(Y, X, X, Y); |
| 111 | + public Vector4<T> YXXZ => new Vector4<T>(Y, X, X, Z); |
| 112 | + public Vector4<T> YXXW => new Vector4<T>(Y, X, X, W); |
| 113 | + public Vector4<T> YXYX => new Vector4<T>(Y, X, Y, X); |
| 114 | + public Vector4<T> YXYY => new Vector4<T>(Y, X, Y, Y); |
| 115 | + public Vector4<T> YXYZ => new Vector4<T>(Y, X, Y, Z); |
| 116 | + public Vector4<T> YXYW => new Vector4<T>(Y, X, Y, W); |
| 117 | + public Vector4<T> YXZX => new Vector4<T>(Y, X, Z, X); |
| 118 | + public Vector4<T> YXZY => new Vector4<T>(Y, X, Z, Y); |
| 119 | + public Vector4<T> YXZZ => new Vector4<T>(Y, X, Z, Z); |
| 120 | + public Vector4<T> YXZW => new Vector4<T>(Y, X, Z, W); |
| 121 | + public Vector4<T> YXWX => new Vector4<T>(Y, X, W, X); |
| 122 | + public Vector4<T> YXWY => new Vector4<T>(Y, X, W, Y); |
| 123 | + public Vector4<T> YXWZ => new Vector4<T>(Y, X, W, Z); |
| 124 | + public Vector4<T> YXWW => new Vector4<T>(Y, X, W, W); |
| 125 | + public Vector4<T> YYXX => new Vector4<T>(Y, Y, X, X); |
| 126 | + public Vector4<T> YYXY => new Vector4<T>(Y, Y, X, Y); |
| 127 | + public Vector4<T> YYXZ => new Vector4<T>(Y, Y, X, Z); |
| 128 | + public Vector4<T> YYXW => new Vector4<T>(Y, Y, X, W); |
| 129 | + public Vector4<T> YYYX => new Vector4<T>(Y, Y, Y, X); |
| 130 | + public Vector4<T> YYYY => new Vector4<T>(Y, Y, Y, Y); |
| 131 | + public Vector4<T> YYYZ => new Vector4<T>(Y, Y, Y, Z); |
| 132 | + public Vector4<T> YYYW => new Vector4<T>(Y, Y, Y, W); |
| 133 | + public Vector4<T> YYZX => new Vector4<T>(Y, Y, Z, X); |
| 134 | + public Vector4<T> YYZY => new Vector4<T>(Y, Y, Z, Y); |
| 135 | + public Vector4<T> YYZZ => new Vector4<T>(Y, Y, Z, Z); |
| 136 | + public Vector4<T> YYZW => new Vector4<T>(Y, Y, Z, W); |
| 137 | + public Vector4<T> YYWX => new Vector4<T>(Y, Y, W, X); |
| 138 | + public Vector4<T> YYWY => new Vector4<T>(Y, Y, W, Y); |
| 139 | + public Vector4<T> YYWZ => new Vector4<T>(Y, Y, W, Z); |
| 140 | + public Vector4<T> YYWW => new Vector4<T>(Y, Y, W, W); |
| 141 | + public Vector4<T> YZXX => new Vector4<T>(Y, Z, X, X); |
| 142 | + public Vector4<T> YZXY => new Vector4<T>(Y, Z, X, Y); |
| 143 | + public Vector4<T> YZXZ => new Vector4<T>(Y, Z, X, Z); |
| 144 | + public Vector4<T> YZXW => new Vector4<T>(Y, Z, X, W); |
| 145 | + public Vector4<T> YZYX => new Vector4<T>(Y, Z, Y, X); |
| 146 | + public Vector4<T> YZYY => new Vector4<T>(Y, Z, Y, Y); |
| 147 | + public Vector4<T> YZYZ => new Vector4<T>(Y, Z, Y, Z); |
| 148 | + public Vector4<T> YZYW => new Vector4<T>(Y, Z, Y, W); |
| 149 | + public Vector4<T> YZZX => new Vector4<T>(Y, Z, Z, X); |
| 150 | + public Vector4<T> YZZY => new Vector4<T>(Y, Z, Z, Y); |
| 151 | + public Vector4<T> YZZZ => new Vector4<T>(Y, Z, Z, Z); |
| 152 | + public Vector4<T> YZZW => new Vector4<T>(Y, Z, Z, W); |
| 153 | + public Vector4<T> YZWX => new Vector4<T>(Y, Z, W, X); |
| 154 | + public Vector4<T> YZWY => new Vector4<T>(Y, Z, W, Y); |
| 155 | + public Vector4<T> YZWZ => new Vector4<T>(Y, Z, W, Z); |
| 156 | + public Vector4<T> YZWW => new Vector4<T>(Y, Z, W, W); |
| 157 | + public Vector4<T> YWXX => new Vector4<T>(Y, W, X, X); |
| 158 | + public Vector4<T> YWXY => new Vector4<T>(Y, W, X, Y); |
| 159 | + public Vector4<T> YWXZ => new Vector4<T>(Y, W, X, Z); |
| 160 | + public Vector4<T> YWXW => new Vector4<T>(Y, W, X, W); |
| 161 | + public Vector4<T> YWYX => new Vector4<T>(Y, W, Y, X); |
| 162 | + public Vector4<T> YWYY => new Vector4<T>(Y, W, Y, Y); |
| 163 | + public Vector4<T> YWYZ => new Vector4<T>(Y, W, Y, Z); |
| 164 | + public Vector4<T> YWYW => new Vector4<T>(Y, W, Y, W); |
| 165 | + public Vector4<T> YWZX => new Vector4<T>(Y, W, Z, X); |
| 166 | + public Vector4<T> YWZY => new Vector4<T>(Y, W, Z, Y); |
| 167 | + public Vector4<T> YWZZ => new Vector4<T>(Y, W, Z, Z); |
| 168 | + public Vector4<T> YWZW => new Vector4<T>(Y, W, Z, W); |
| 169 | + public Vector4<T> YWWX => new Vector4<T>(Y, W, W, X); |
| 170 | + public Vector4<T> YWWY => new Vector4<T>(Y, W, W, Y); |
| 171 | + public Vector4<T> YWWZ => new Vector4<T>(Y, W, W, Z); |
| 172 | + public Vector4<T> YWWW => new Vector4<T>(Y, W, W, W); |
| 173 | + public Vector4<T> ZXXX => new Vector4<T>(Z, X, X, X); |
| 174 | + public Vector4<T> ZXXY => new Vector4<T>(Z, X, X, Y); |
| 175 | + public Vector4<T> ZXXZ => new Vector4<T>(Z, X, X, Z); |
| 176 | + public Vector4<T> ZXXW => new Vector4<T>(Z, X, X, W); |
| 177 | + public Vector4<T> ZXYX => new Vector4<T>(Z, X, Y, X); |
| 178 | + public Vector4<T> ZXYY => new Vector4<T>(Z, X, Y, Y); |
| 179 | + public Vector4<T> ZXYZ => new Vector4<T>(Z, X, Y, Z); |
| 180 | + public Vector4<T> ZXYW => new Vector4<T>(Z, X, Y, W); |
| 181 | + public Vector4<T> ZXZX => new Vector4<T>(Z, X, Z, X); |
| 182 | + public Vector4<T> ZXZY => new Vector4<T>(Z, X, Z, Y); |
| 183 | + public Vector4<T> ZXZZ => new Vector4<T>(Z, X, Z, Z); |
| 184 | + public Vector4<T> ZXZW => new Vector4<T>(Z, X, Z, W); |
| 185 | + public Vector4<T> ZXWX => new Vector4<T>(Z, X, W, X); |
| 186 | + public Vector4<T> ZXWY => new Vector4<T>(Z, X, W, Y); |
| 187 | + public Vector4<T> ZXWZ => new Vector4<T>(Z, X, W, Z); |
| 188 | + public Vector4<T> ZXWW => new Vector4<T>(Z, X, W, W); |
| 189 | + public Vector4<T> ZYXX => new Vector4<T>(Z, Y, X, X); |
| 190 | + public Vector4<T> ZYXY => new Vector4<T>(Z, Y, X, Y); |
| 191 | + public Vector4<T> ZYXZ => new Vector4<T>(Z, Y, X, Z); |
| 192 | + public Vector4<T> ZYXW => new Vector4<T>(Z, Y, X, W); |
| 193 | + public Vector4<T> ZYYX => new Vector4<T>(Z, Y, Y, X); |
| 194 | + public Vector4<T> ZYYY => new Vector4<T>(Z, Y, Y, Y); |
| 195 | + public Vector4<T> ZYYZ => new Vector4<T>(Z, Y, Y, Z); |
| 196 | + public Vector4<T> ZYYW => new Vector4<T>(Z, Y, Y, W); |
| 197 | + public Vector4<T> ZYZX => new Vector4<T>(Z, Y, Z, X); |
| 198 | + public Vector4<T> ZYZY => new Vector4<T>(Z, Y, Z, Y); |
| 199 | + public Vector4<T> ZYZZ => new Vector4<T>(Z, Y, Z, Z); |
| 200 | + public Vector4<T> ZYZW => new Vector4<T>(Z, Y, Z, W); |
| 201 | + public Vector4<T> ZYWX => new Vector4<T>(Z, Y, W, X); |
| 202 | + public Vector4<T> ZYWY => new Vector4<T>(Z, Y, W, Y); |
| 203 | + public Vector4<T> ZYWZ => new Vector4<T>(Z, Y, W, Z); |
| 204 | + public Vector4<T> ZYWW => new Vector4<T>(Z, Y, W, W); |
| 205 | + public Vector4<T> ZZXX => new Vector4<T>(Z, Z, X, X); |
| 206 | + public Vector4<T> ZZXY => new Vector4<T>(Z, Z, X, Y); |
| 207 | + public Vector4<T> ZZXZ => new Vector4<T>(Z, Z, X, Z); |
| 208 | + public Vector4<T> ZZXW => new Vector4<T>(Z, Z, X, W); |
| 209 | + public Vector4<T> ZZYX => new Vector4<T>(Z, Z, Y, X); |
| 210 | + public Vector4<T> ZZYY => new Vector4<T>(Z, Z, Y, Y); |
| 211 | + public Vector4<T> ZZYZ => new Vector4<T>(Z, Z, Y, Z); |
| 212 | + public Vector4<T> ZZYW => new Vector4<T>(Z, Z, Y, W); |
| 213 | + public Vector4<T> ZZZX => new Vector4<T>(Z, Z, Z, X); |
| 214 | + public Vector4<T> ZZZY => new Vector4<T>(Z, Z, Z, Y); |
| 215 | + public Vector4<T> ZZZZ => new Vector4<T>(Z, Z, Z, Z); |
| 216 | + public Vector4<T> ZZZW => new Vector4<T>(Z, Z, Z, W); |
| 217 | + public Vector4<T> ZZWX => new Vector4<T>(Z, Z, W, X); |
| 218 | + public Vector4<T> ZZWY => new Vector4<T>(Z, Z, W, Y); |
| 219 | + public Vector4<T> ZZWZ => new Vector4<T>(Z, Z, W, Z); |
| 220 | + public Vector4<T> ZZWW => new Vector4<T>(Z, Z, W, W); |
| 221 | + public Vector4<T> ZWXX => new Vector4<T>(Z, W, X, X); |
| 222 | + public Vector4<T> ZWXY => new Vector4<T>(Z, W, X, Y); |
| 223 | + public Vector4<T> ZWXZ => new Vector4<T>(Z, W, X, Z); |
| 224 | + public Vector4<T> ZWXW => new Vector4<T>(Z, W, X, W); |
| 225 | + public Vector4<T> ZWYX => new Vector4<T>(Z, W, Y, X); |
| 226 | + public Vector4<T> ZWYY => new Vector4<T>(Z, W, Y, Y); |
| 227 | + public Vector4<T> ZWYZ => new Vector4<T>(Z, W, Y, Z); |
| 228 | + public Vector4<T> ZWYW => new Vector4<T>(Z, W, Y, W); |
| 229 | + public Vector4<T> ZWZX => new Vector4<T>(Z, W, Z, X); |
| 230 | + public Vector4<T> ZWZY => new Vector4<T>(Z, W, Z, Y); |
| 231 | + public Vector4<T> ZWZZ => new Vector4<T>(Z, W, Z, Z); |
| 232 | + public Vector4<T> ZWZW => new Vector4<T>(Z, W, Z, W); |
| 233 | + public Vector4<T> ZWWX => new Vector4<T>(Z, W, W, X); |
| 234 | + public Vector4<T> ZWWY => new Vector4<T>(Z, W, W, Y); |
| 235 | + public Vector4<T> ZWWZ => new Vector4<T>(Z, W, W, Z); |
| 236 | + public Vector4<T> ZWWW => new Vector4<T>(Z, W, W, W); |
| 237 | + public Vector4<T> WXXX => new Vector4<T>(W, X, X, X); |
| 238 | + public Vector4<T> WXXY => new Vector4<T>(W, X, X, Y); |
| 239 | + public Vector4<T> WXXZ => new Vector4<T>(W, X, X, Z); |
| 240 | + public Vector4<T> WXXW => new Vector4<T>(W, X, X, W); |
| 241 | + public Vector4<T> WXYX => new Vector4<T>(W, X, Y, X); |
| 242 | + public Vector4<T> WXYY => new Vector4<T>(W, X, Y, Y); |
| 243 | + public Vector4<T> WXYZ => new Vector4<T>(W, X, Y, Z); |
| 244 | + public Vector4<T> WXYW => new Vector4<T>(W, X, Y, W); |
| 245 | + public Vector4<T> WXZX => new Vector4<T>(W, X, Z, X); |
| 246 | + public Vector4<T> WXZY => new Vector4<T>(W, X, Z, Y); |
| 247 | + public Vector4<T> WXZZ => new Vector4<T>(W, X, Z, Z); |
| 248 | + public Vector4<T> WXZW => new Vector4<T>(W, X, Z, W); |
| 249 | + public Vector4<T> WXWX => new Vector4<T>(W, X, W, X); |
| 250 | + public Vector4<T> WXWY => new Vector4<T>(W, X, W, Y); |
| 251 | + public Vector4<T> WXWZ => new Vector4<T>(W, X, W, Z); |
| 252 | + public Vector4<T> WXWW => new Vector4<T>(W, X, W, W); |
| 253 | + public Vector4<T> WYXX => new Vector4<T>(W, Y, X, X); |
| 254 | + public Vector4<T> WYXY => new Vector4<T>(W, Y, X, Y); |
| 255 | + public Vector4<T> WYXZ => new Vector4<T>(W, Y, X, Z); |
| 256 | + public Vector4<T> WYXW => new Vector4<T>(W, Y, X, W); |
| 257 | + public Vector4<T> WYYX => new Vector4<T>(W, Y, Y, X); |
| 258 | + public Vector4<T> WYYY => new Vector4<T>(W, Y, Y, Y); |
| 259 | + public Vector4<T> WYYZ => new Vector4<T>(W, Y, Y, Z); |
| 260 | + public Vector4<T> WYYW => new Vector4<T>(W, Y, Y, W); |
| 261 | + public Vector4<T> WYZX => new Vector4<T>(W, Y, Z, X); |
| 262 | + public Vector4<T> WYZY => new Vector4<T>(W, Y, Z, Y); |
| 263 | + public Vector4<T> WYZZ => new Vector4<T>(W, Y, Z, Z); |
| 264 | + public Vector4<T> WYZW => new Vector4<T>(W, Y, Z, W); |
| 265 | + public Vector4<T> WYWX => new Vector4<T>(W, Y, W, X); |
| 266 | + public Vector4<T> WYWY => new Vector4<T>(W, Y, W, Y); |
| 267 | + public Vector4<T> WYWZ => new Vector4<T>(W, Y, W, Z); |
| 268 | + public Vector4<T> WYWW => new Vector4<T>(W, Y, W, W); |
| 269 | + public Vector4<T> WZXX => new Vector4<T>(W, Z, X, X); |
| 270 | + public Vector4<T> WZXY => new Vector4<T>(W, Z, X, Y); |
| 271 | + public Vector4<T> WZXZ => new Vector4<T>(W, Z, X, Z); |
| 272 | + public Vector4<T> WZXW => new Vector4<T>(W, Z, X, W); |
| 273 | + public Vector4<T> WZYX => new Vector4<T>(W, Z, Y, X); |
| 274 | + public Vector4<T> WZYY => new Vector4<T>(W, Z, Y, Y); |
| 275 | + public Vector4<T> WZYZ => new Vector4<T>(W, Z, Y, Z); |
| 276 | + public Vector4<T> WZYW => new Vector4<T>(W, Z, Y, W); |
| 277 | + public Vector4<T> WZZX => new Vector4<T>(W, Z, Z, X); |
| 278 | + public Vector4<T> WZZY => new Vector4<T>(W, Z, Z, Y); |
| 279 | + public Vector4<T> WZZZ => new Vector4<T>(W, Z, Z, Z); |
| 280 | + public Vector4<T> WZZW => new Vector4<T>(W, Z, Z, W); |
| 281 | + public Vector4<T> WZWX => new Vector4<T>(W, Z, W, X); |
| 282 | + public Vector4<T> WZWY => new Vector4<T>(W, Z, W, Y); |
| 283 | + public Vector4<T> WZWZ => new Vector4<T>(W, Z, W, Z); |
| 284 | + public Vector4<T> WZWW => new Vector4<T>(W, Z, W, W); |
| 285 | + public Vector4<T> WWXX => new Vector4<T>(W, W, X, X); |
| 286 | + public Vector4<T> WWXY => new Vector4<T>(W, W, X, Y); |
| 287 | + public Vector4<T> WWXZ => new Vector4<T>(W, W, X, Z); |
| 288 | + public Vector4<T> WWXW => new Vector4<T>(W, W, X, W); |
| 289 | + public Vector4<T> WWYX => new Vector4<T>(W, W, Y, X); |
| 290 | + public Vector4<T> WWYY => new Vector4<T>(W, W, Y, Y); |
| 291 | + public Vector4<T> WWYZ => new Vector4<T>(W, W, Y, Z); |
| 292 | + public Vector4<T> WWYW => new Vector4<T>(W, W, Y, W); |
| 293 | + public Vector4<T> WWZX => new Vector4<T>(W, W, Z, X); |
| 294 | + public Vector4<T> WWZY => new Vector4<T>(W, W, Z, Y); |
| 295 | + public Vector4<T> WWZZ => new Vector4<T>(W, W, Z, Z); |
| 296 | + public Vector4<T> WWZW => new Vector4<T>(W, W, Z, W); |
| 297 | + public Vector4<T> WWWX => new Vector4<T>(W, W, W, X); |
| 298 | + public Vector4<T> WWWY => new Vector4<T>(W, W, W, Y); |
| 299 | + public Vector4<T> WWWZ => new Vector4<T>(W, W, W, Z); |
| 300 | + public Vector4<T> WWWW => new Vector4<T>(W, W, W, W); |
| 301 | + } |
| 302 | +} |
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